

However, most of this information is pretty vague, simply adding a bit more intrigue to the environment. A shrouded woman named Sester Genessa and a masked giant known as The Old Prisoner offer you little information, but send you forth on an adventure to find and recover three Sacred Glands, located deep within Fallgrim’s crumbling temples.ĭuring your journey, you can uncover various pieces of lore by investigating certain monuments, reading discarded books, and talking to certain characters. Urged on by visions, you approach a lonely decrepit tower, occupied by a few otherworldly characters. Quickly thereafter you discover the corpse of a soldier and possess it, providing you a bit more protection. After a brief tutorial, you crawl through a shifting tunnel and emerge in Fallgrim, a dank and dirty swampland. You start the game as a pale, seemingly soulless husk, navigating a foggy limbo between life and death. Like Dark Souls, Mortal Shell does most of its storytelling through the environment, along with a few traditional non-playable characters scattered around the world. By their very nature, Souls-like games can be frustrating, but does Mortal Shell provide the satisfaction that makes them worthwhile? A Vessel of Death There’s challenging combat, a significant lack of objective markers, and you can expect to die more often than not. Playing as a faceless husk with the ability to possess fallen soldiers known as “shells”, you’ll fight against brutal and deadly foes as you traverse a grimy, oppressive world.

Mortal Shell is a third-person action game developed by Cold Symmetry that looks to recreate the challenge and atmosphere of the Dark Souls franchise while offering its own unique twists.
